Go.Thrive: Mobile and Desktop Application

SaaS Application / January 2022 - April 2022

Go.Thrive: Mobile and Desktop Application Main Screen


Go.Thrive. is a business and employment-focused platform primarily used for professional networking and career development. It allows job seekers to apply for work and employers to post jobs, learnings, and events.

In addition to applying for opportunities, Go.Thrive. provides job seekers with original curated career content, skill suggestions, and an aspirational role journey map. Job seekers can find the advice and resources that are most relevant to them based on the information provided.

Core Deliverables

Wireframes and high-fidelity designs for mobile and desktop, documentation, and material design.

Worked With

Head of Design, Project Manager, and Software Engineers.

Tools Utilised

Figma, FigJam, Illustrator, and Miro.

The Problem

Most employment marketplaces need help with ongoing engagement that bolsters the product's stickiness and stops its users from returning to the app. This issue is primarily due to the attention rate of users having to fill out multiple layers of forms with various ways of applying for jobs, making it a recurring daily process for them.

The Goal

Build an online platform that is embraced and adopted by employers and job seekers.

Deliver an engaging user experience for job seekers by incorporating personalised recommendations, relevant job opportunities, and the ability to assist them in finding their next aspirational role. Streamline the process of applying for jobs, making it quick and easy. Reduce the number of forms that need to be filled out and offer better search and filter functionality to make finding and applying for jobs more efficient.

Provide an easy-to-use and accessible ecosystem for admins to manage job applications and communication.

My Involvement

I worked alongside a Product Manager and the Head of Design as the only end-to-end Senior Designer on the project, beginning from discovery, moving to plan, and ending with a developer-ready handover.

I used initial concepts explored by our client from a previous designer. I researched, created wireframes, user flows, and interactive prototypes to validate ideas, documentation, material design, and high-fidelity designs, and led workshops involving key stakeholders from Go.Thrive, and worked with developers to implement strategies.

Biggest Challenge

Before beginning the project, there was a discrepancy between the commercial and customer expectations, resulting in milestone dates being brought forward. This change affected downstream requirements and acceptance criteria for core design features.

Designing an app to modify a user's behaviour regarding using an employment marketplace was challenging. Building an application with a rewards program and incorporating small incremental steps was vital.


To be determined as the application is currently being built.


To be determined as the application has yet to be released to the public.